The concept is simple and effective. I tried the game in its linux version and the windows version in linux using wine.
On native linux I found a problem where when you are in a game and press the "Esc" key, you see the menu, but you don't see the cursor.
One thing is that the game is difficult and another is that it is frustrating. It doesn't have to be both. I recommend adding some automatic checkpoints, to avoid frustration and having to go through everything again.
It would regulate a little the movement response and the slide when accelerating and braking. Maybe it would be nice to include background music :)
I found several details to improve:
- The game should explain the keys to you, for example that "ctrl" is for running (fundamental key for certain stages of the game)
- There are extremely dark areas compared to others, which is problematic for the eyes.
- There are areas where it takes a while to load the map; if you hurry too much, you fall into the void.
- There are other areas where you just stay locked up. At those points there should be a feedback to warn you that you should restart, or automatically restart or just automatically throw yourself into the void so that it restarts itself.